Potion Making

A potion is an alchemical brew using the fundamentals of alchemy to create or store a magical effect for later use. Potion brewing is an art manly practiced in Adua but is can be seen across all continents.

Creating a Potion:
A potion can be created in two ways, either through the alchemical process of brewing or through the coercion of elements.

Herbalism and Potion Brewing
Prerequisites: Proficiency in a herbalism kit

Using plants' innate abilities and weave their properties together through distillation, decoction or similar processes to establish a purity and harmony of attributes. Hereby the potion's effect is a direct result of the plants used.

(From Xanathar's Guide to Everything) A character who has proficiency with the herbalism kit can create healing potions. The times and costs for doing so are summarized on the potion table below: When brewing a potion, you can choose to experiment and roll a percentile die upon brewing completion to see how it went:

Alchemy and the Coercion of Elements
Prerequisites: Ability to cast spells, proficiency in a herbalism kit

An alternative way of potion making is through coercing symbolic or intrinsic properties of articles by magical means. The creation of such a potion uses a medium, 5 components - one for each of the five senses and lastly one component for the mind and one for the spirit. The full 8 parts of this potions are as follows:

A liquid base, to hold the magic and the components. Is almost always a liquid, but is not limited to such. This medium is initially saturated with power (maybe through the use of spell slots, exhaustion, sorcery points or similar if necessary) as appropriate to the power.

This opens the stage for the coercion for the five senses (sight, sound, smell, touch and taste), followed by the mind and the spirit. These seven are all based on their symbolic value and does not strictly need to be intrinsically magical or have aligning properties.

A potion successfully brewed this way however, retains its magic for a relatively short time depending on how well its ingredients are 'matched up' as well as their value / potency, varying from a few hours to a few months.

Example:

 * Love Potion
 * Base: A quarter bottle of sweet red wine
 * Sight: Candlelight under the stars
 * Sound: A lovers sigh
 * Smell: A drop of perfume
 * Touch: 1 oz of shredded lace or 4 sq. inches of fine silk
 * Taste: 3 oz. of dark chocolate
 * Mind: 1 tsp. of powdered diamond or a delicate purse of finely polished golden coins
 * Spirit: Ashes from a passionate love letter or the heated pages of a romance novel
 * Stimulant potion (extreme pick-me-upper)
 * Base: Dark coffee
 * Sight: The first rays of dawn sunshine
 * Sound: A cock's crow
 * Smell: Perfumed soap
 * Touch: Bits of washcloth
 * Taste: Freshly baked bread from a baker
 * Mind: A meticulously written to-do list
 * Spirit: Bright cheerful notes from a bard